Inherits from
- HasTraits: enthought.traits.has_traits.HasTraits
Attributes
- engine
The MayaVi engine that we are managing.
engine = Instance(Engine)
- window
The workbench window we are associated with.
window = Instance('enthought.pyface.workbench.api.WorkbenchWindow')
Inherited from base classes
Method summary
- add_filter(self, fil, obj = None)
- add_module(self, mod, obj = None)
- add_source(self, src, scene = None)
- get_active_window(self)
- load_visualization(self, fname)
- new_scene(self)
- open(self, filename)
- save_visualization(self, fname)
Inherited from base classes
- __deepcopy__(self, memo)
- __getstate__(self)
- __prefix_trait__(self, name, is_set)
- __reduce_ex__(self, protocol)
- __setstate__(self, state, trait_change_notify = True)
- add_class_trait(cls, name, *trait)
- add_trait(self, name, *trait)
- add_trait_category(cls, category)
- add_trait_listener(self, object, prefix = '')
- all_trait_names(self)
- base_trait(self, name)
- class_default_traits_view(cls)
- class_editable_traits(cls)
- class_trait_names(cls, **metadata)
- class_trait_view(cls, name = None, view_element = None)
- class_trait_view_elements(cls)
- class_traits(cls, **metadata)
- clone_traits(self, traits = None, memo = None, copy = None, **metadata)
- configure_traits(self, filename = None, view = None, kind = None, edit = True, context = None, handler = None, id = '', scrollable = None, **args)
- copy_traits(self, other, traits = None, memo = None, copy = None, **metadata)
- copyable_trait_names(self, **metadata)
- default_traits_view(self)
- edit_traits(self, view = None, parent = None, kind = None, context = None, handler = None, id = '', scrollable = None, **args)
- editable_traits(self)
- has_traits_interface(self, *interfaces)
- on_trait_change(self, handler, name = None, remove = False, dispatch = 'same', priority = False, deferred = False)
- print_traits(self, show_help = False, **metadata)
- remove_trait(self, name)
- remove_trait_listener(self, object, prefix = '')
- reset_traits(self, traits = None, **metadata)
- set_trait_dispatch_handler(cls, name, klass, override = False)
- sync_trait(self, trait_name, object, alias = None, mutual = True, remove = False)
- trait(self, name, force = False, copy = False)
- trait_context(self)
- trait_get(self, *names, **metadata)
- trait_monitor(cls, handler, remove = False)
- trait_names(self, **metadata)
- trait_set(self, trait_change_notify = True, **traits)
- trait_setq(self, **traits)
- trait_subclasses(cls, all = False)
- trait_view(self, name = None, view_element = None)
- trait_view_elements(self)
- trait_views(self, klass = None)
- traits(self, **metadata)
- validate_trait(self, name, value)
Methods
- add_filter(self, fil, obj = None)
Adds a given filter to the MayaVi pipeline. Adds it to the selected object, or to an object passed thought the kwarg obj.
- add_module(self, mod, obj = None)
Adds a given module to the MayaVi pipeline. Adds it to the selected object, or to an object passed thought the kwarg obj.
- add_source(self, src, scene = None)
Adds a given source to the MayaVi pipeline.
- get_active_window(self)
Get the currently active window.
- load_visualization(self, fname)
Given a file/file name this loads the visualization.
- new_scene(self)
Creates a new VTK scene window.
- open(self, filename)
Open a data file if possible.
- save_visualization(self, fname)
Given a file or a file name, this saves the current visualization to the file.